Post by Tampa Bay Titans GM (Reid) on May 1, 2008 20:17:26 GMT -5
Each and every GM has the right to drop any player on their active 28 man roster to free agency. However, make sure that you post the player's name and their salary( with #of yrs as well) that you are still responsible for in the player buyout's thread. Remember, once when you drop said player, you cannot change your mind.
There is no player drops in here per say. If Franchise A waives Peyton Manning at a $20 deal over 4 years, then he is Franchise A's property until his contract runs out (however many years he has) or Franchise B claims him, then Franchise B is on the hook for his original contract. Thus, Franchise A is relieved of his contract. Remember, Franchise B must have the necessary cap space to take on Manning's $5 salary or Franchise B may not put in a waiver claim for him.
You may buyout a guy no matter the length of his contract, but you must do the proper deductions based on the example provided in the buyout sections below. Again, you must have the cap room to buyout a player.
The following is a breakdown of buyouts and waivers.
Waivers: Any player placed on waivers is your property, but does not take up a roster spot( you pay his contract in full , unless claimed) meaning you can ( if under the cap ) pick up a player to replace the waived player , or you can waive a player to accomodate additional players via trade. Also at any time an unclaimed waiver player can be put back on your roster as you are still paying him. If a player is dropped you are still counting his salary to your roster for the duration of his contract in full only way to alter this is to Buyout the player. Finally, waivers are on a first-come, first-serve basis in that if you claim Manning first, then you may post on the forum boards that you do indeed claim, a commish will place him on your roster, then he is eligible to be in your lineup.
Buyouts: Any player may be bought at any time, as long as you have all the required monies available under the cap to buy said player out ( meaning if you have a player at $3 for 4 yrs which is $12 total, then it would cost half of his remaining deal to buy him out or $6 , so you would have to have $6 under the cap at the time of buyout to do so) if you do not have the necessary monies , then you cannot buy a player out. Remember, you are only on the hook for half of that $12 in the above example which would be $6 for 4 years. Make sure this is the move that you want to make to your franchise. ( The only flaw to this is any player on a one yr deal cannot be bought out, yet only waived and you are responsible for his full one yr deal, sorry!! )
All of this means you cannot buyout a player and then pay him half of his salary each year as the rule may sound like above. You must have the cap space to pay him at half of the total value of the contract for only 1 year. That is why no players on 1 year deals may be bought out as this is an easy way out of a contract. If any teams have any questions about this, than please just ask.
* If a player retires like Michael Strahan has, then you are no longer responsible for his contract.
* If a player dies tragically like Sean Taylor has, then you are no longer responsible for his contract.
There is no player drops in here per say. If Franchise A waives Peyton Manning at a $20 deal over 4 years, then he is Franchise A's property until his contract runs out (however many years he has) or Franchise B claims him, then Franchise B is on the hook for his original contract. Thus, Franchise A is relieved of his contract. Remember, Franchise B must have the necessary cap space to take on Manning's $5 salary or Franchise B may not put in a waiver claim for him.
You may buyout a guy no matter the length of his contract, but you must do the proper deductions based on the example provided in the buyout sections below. Again, you must have the cap room to buyout a player.
The following is a breakdown of buyouts and waivers.
Waivers: Any player placed on waivers is your property, but does not take up a roster spot( you pay his contract in full , unless claimed) meaning you can ( if under the cap ) pick up a player to replace the waived player , or you can waive a player to accomodate additional players via trade. Also at any time an unclaimed waiver player can be put back on your roster as you are still paying him. If a player is dropped you are still counting his salary to your roster for the duration of his contract in full only way to alter this is to Buyout the player. Finally, waivers are on a first-come, first-serve basis in that if you claim Manning first, then you may post on the forum boards that you do indeed claim, a commish will place him on your roster, then he is eligible to be in your lineup.
Buyouts: Any player may be bought at any time, as long as you have all the required monies available under the cap to buy said player out ( meaning if you have a player at $3 for 4 yrs which is $12 total, then it would cost half of his remaining deal to buy him out or $6 , so you would have to have $6 under the cap at the time of buyout to do so) if you do not have the necessary monies , then you cannot buy a player out. Remember, you are only on the hook for half of that $12 in the above example which would be $6 for 4 years. Make sure this is the move that you want to make to your franchise. ( The only flaw to this is any player on a one yr deal cannot be bought out, yet only waived and you are responsible for his full one yr deal, sorry!! )
All of this means you cannot buyout a player and then pay him half of his salary each year as the rule may sound like above. You must have the cap space to pay him at half of the total value of the contract for only 1 year. That is why no players on 1 year deals may be bought out as this is an easy way out of a contract. If any teams have any questions about this, than please just ask.
* If a player retires like Michael Strahan has, then you are no longer responsible for his contract.
* If a player dies tragically like Sean Taylor has, then you are no longer responsible for his contract.